Are you rendering on Windows?
For the Windows version:
Due to a bug in Windows MediaFoundation, the app has to create separate video and audio renders.
The app will still export a separate .wav file, that you will need to combine with the .mp4 video in a video editor.
Hopefully Microsoft will provide a fix in the future that allows the render from the app to already have the tracks combined in the app render.
(This also isn’t an issue on any of the other platforms)
Yes it is(Windows 10). Okay then I'll download a video editor. However, Thanks for your support!
- When you say you "used a .ogg file" - what exactly do you mean? Can you upload the .ogg file you're using?
- Is the audio playing back in the app correctly, before the render?
Can you also provide:
Screenshot of the Player Tab of Settings
Yes it was totally fine before I rendered it but afterwards there were no sounds in the video.
I can see from the Player screenshot that the MIDI Synth is also enabled.
If you are using the .ogg audio, then you'll want to disable the MIDI Synth by clicking the button to the right of the MIDI File button.
The screenshot shows which is the MIDI Synth toggle button.
- Can you try disabling the MIDI Synth, and then re-rendering?
I'd recommend just rendering out a small section of the video to check that the sound is rendering correctly.
I tried but it didn't work.
Thanks for using SeeMusic!